Games highlighted in green are no longer supported.Ĭameo = Cameo appearance - characters appearing in cinematics, intros, trailer, background of a stage, or in a picture. ^g Alluded to be Egypt but not confirmed.īryan Fury, Jin Kazama, Ling Xiaoyu, Paul Phoenix, King II and Nina Williams are the only characters to have appeared as playable in all five major spin-off games. ^f He was born in China, but his nationality is currently Japanese. ^e Comes from this country but is not a citizen. ^c Origin of the devil gene is unknown, but the person is from Japan. ^b There are several people, therefore unknown. ^8 Not playable and available in Round 2. ^7 Only in Tekken 5 and in the Devil Within mode. ^6 Only playable in story mode for a short amount of time in console version. ^5 Only in Tekken 7: FR (arcade and console)/Round 2. ^3 Only in Tekken 6: BR (arcade and console). handle it, if you can't NiNA WiLLiAMS troops does a top-security base need. ^1 NPC in Tekken 5 and Tekken 5: DR (PSP, arcade, and online only)/Unlockable in Tekken 5:DR (PS3 and offline only) ^ Not including arcade history mode of Tekken 5 and gallery mode of Tekken 7. (Notes are given below the table for more details). Yes = Only playable in update version/Unlockable.Ĭameo = Cameo appearance – characters appearing in cinematics, intros, trailer, background of a stage, or in a picture. Jack also have been playable in seven main installments with 7 different models and names (Jack, Jack-2, Gun Jack (Jack-3), Jack-5, Jack-6, Jack-7 and Jack-8), with Tekken 4 being the only game a Jack robot was absent from (although a Jack-4 was created, this version was mass-produced instead of only one produced like the other Jack robots, although Jack-4 made cameo appearance in Tekken 5 and appeared as a NPC in the story mode of Tekken 7). Kuma I being in first two games and Kuma II being in remaining five games. While Kuma also have been playable in seven main games as two different characters, with While King also have been playable in all the games but as two different characters, with King I being in first two games and King II being in remaining games.įour characters: Heihachi Mishima, Kazuya Mishima, Marshall Law, and Yoshimitsu would come close, having been playable in seven installments. Only two characters have been playable in all eight main Tekken installments to date: Nina Williams and Paul Phoenix. In the story mode of the game, each character generally has their own personal reasons for entering the tournament and competing for the prize. A few characters have supernatural origin, such as Devil and Ogre, while animal characters like Kuma the bear and Roger the kangaroo provide comic relief. Right now.Players can choose from a diverse cast that hails from a variety of ethnic backgrounds and fighting styles. What’s the point of rating all of these costumes? Mostly to just show off how great of a character Yoshimitsu is. Justifiably so, I feel an 8 out of 10 across the board works for them, since they all look amazing, but in different ways and for different reasons even if none quite match his Tekken 3 look. All three of these are amazing costumes in their own rights, but none of them feel as iconic as some of his older ones. And then you get his ultimate goofy costume, with him just looking like the mascot for a random aquarium in Las Vegas or something. On the other hand, his first customizable costume is a weird deity inspired one, and his sword even changes for it. He selects one of his disciples to fight him to be the next Yoshimitsu. Before SC5 takes place, he realizes he is too old and injured to contain the evil powers of his blade. It’s also incredibly sleek and fits a more fluid playstyle. In SC1, he exposes a minimal amount of skin but he is definitely regarded as human. Tekken 7 is in a bit of an odd position because there’s only one “legitimate” preset (at least when it started in arcades), but there are multiple customizable set options, so I just included these three.
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